While the conference isn't until next week, Microsoft has revealed their big news a week early.
Redmond-based Microsoft has thrown the cat amongst the pigeons in the world of console and mobile gaming by announcing a cross-platform SDK created to bring Xbox Live features to games running on mobile platforms like iOS and Android.
The new initiative, called Game Stack, "brings together all of our game-development platforms, tools, and services-such as Azure, PlayFab, DirectX, Visual Studio, Xbox Live, App Center, and Havok-into a robust ecosystem that any game developer can use". It forms a part of what's being described as a Microsoft Game Stack, allowing developers to use all of its tools and services for game development. While Microsoft is interested in bringing Xbox Live integration to PS4 games as well, Sony is not really welcoming of this.
Choudhry remained tight-lipped when asked about the prospects of seeing Xbox Live on rival consoles, but reiterated Microsoft's desire to keep building bridges.
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Most of the features tied to an Xbox Live account are also added to a game with SDK, such as achievements, Gamerscore, hero stats, friend lists, and clubs. "Really uniting all those communities together with a consistent singular experience for those gamers".
Xbox Live first launched on the original Xbox console back in 2002, but in recent years we've seen a couple of Xbox-Live enabled games on Windows 8, Windows Phone, iOS and Android devices. Does that mean we'll see Xbox Live better integrated on Switch? The company did not have any announcements related to Nintendo Switch as well.
The word "today" becomes especially interesting when you consider the rumours that Microsoft and Nintendo were buddying up. "Phil [Spencer] has been very proactive on issues like cross-play, cross-progression, and uniting gamer networks, and we're willing to partner with the industry as much as we possibly can".