The PS5 prototype controller looked nearly identical to the existing DualShock 4 controller for PS4 but is equipped with new features such as the adaptive triggers, haptic feedback, and improved speaker.
The reveal, spread across the PlayStation Blog and an exclusive via Wired, doesn't make mention of how the console itself will look, or even an exact release date and price, but ti does give us plenty of other information to work with. This way, "the tactile sensation of drawing a bow and arrow", feels distinctive from "accelerating an off-road vehicle through rocky terrain".
We already had word of the next-gen Xbox, Xbox Project Scarlett, coming in Holiday 2020, but Sony had bade its time with the announcement until now. For example, you may have the ability to only install a game's single-player campaign or multiplayer component if that's the only portion you're interested in (or have space for).
Sony also confirmed that PS5 dev kits are in the hands of developers who are working on new games for the console's release.
Despite confirming a number of impressive specs for its next-gen console back in April this year, Sony chose to remain strangely tight-lipped on the matter of what the fifth PlayStation console is actually called - until now.
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In its talk with Wired, Sony says that it is changing the way users control game installation: "Rather than treating games like a big block of data, we're allowing finer-grained access to the data". In addition, the company revealed several new details about the console's controller, specs, and disc drive support.
Haptics will also come into play with adaptive triggers by creating a "powerful experience that better simulates various actions".
The PS5 prototype controller also comes with USB Type-C port, larger capacity battery, and slightly heavier than DualShock 4 controllers. Sony confirmed the PS5 will support ray tracing, a feature that is not yet available on any of AMD's consumer GPUs, including its latest Navi products (Radeon RX 5700 XT, 5700, and 5500).
Combined with an improved speaker on the controller, the haptics can enable "astonishing effects", claims Wired. However, Bluepoint Games that developed Shadow of the Colossus is working on a "big one" now.