Phil Spencer, Executive President of Gaming at Microsoft addresses the audience at the Xbox 2018 E3 briefing in Los Angeles, California on June 10, 2018 ahead of the 24th Electronic Entertainment Expo which opens on June 12. Even a new Battletoads was teased to the crowd's delight, and the conference ended with the reveal of a slate of new Gears of War titles (followed by a cheeky "cyberattack' by CDProjekt Red to reveal the new Cyberpunk 2077 trailer)".
Also of note was Microsoft's pledge to make games ready to play far quicker with Fast Start, which actually seems to align with the console's initial plans for nearly immediate play.
To counter that, Microsoft surprised with a huge number of Japanese games coming to Xbox.
Search teams find body of woman attacked by alligator in Florida
The couple lives in Plantation and visit the park occasionally. "It could have been one of us", said Patricia Ramsaran. The dogs didn't want to leave the lake and were being cared for by Broward County Animal Care and Adoption, WSVN said.
Meanwhile, Microsoft gave a first look at several games coming soon to multiple platforms, including Cyberpunk 2077 (from Witcher III developer CD Projekt Red), Tom Clancy's The Division 2, Devil May Cry 5 and Dying Light 2.
Beyond new games, though, Microsoft announced the acquisition of four game development studios as well as the opening of a new fifth internal studio. But, as we now know, this information was accurate. Microsoft's hardware team "is deep into architecting the next Xbox consoles, where we will once again deliever on our commitment to set the benchmark for console gaming". "We will have some new and unexpected directions to take folks in and I believe the way we achieve that is to build alongside our community, iterating and improving as we go".
When further pressed for details about who Microsoft might be talking to with regards to bringing VR to consoles, Ybarra said he couldn't comment at this time, but also declined to say there was zero chance of VR making it to Microsoft's consoles. The game was developed in response to the rather popular Teenage Mutant Ninja Turtles franchise of the late 80s and early 90s.
"The longevity of games resulting from the "games as a service" model is also why Xbox is committed to backwards compatibility".