Dark Souls Remastered will not be using new assets

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Dark Souls remaster will be releasing on 25th May 2018, for PS4, Xbox, PC, and Switch. While this thrilled many, some began to wonder about the performance that it will have on the portable console.

Bandai Namco invites players back to the treacherous land of Lordran with Dark Souls: Remastered, and re-experience the genre-defining title that kicked off a worldwide gaming phenomena in stunning high-definition detail. Keep in mind that the game will have a 30 frames rate per second regardless of whether you are using the Switch as a portable or if it is in the dock.

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Dark Souls: Remastered will feature improved 60 FPS framerate and 4K resolution support when paired with the PlayStation 4 Pro and Xbox One X, as well as on PC. No price tag has been attached to the title, but Dark Souls: Remastered should be available digitally and physically for the Nintendo Switch, PlayStation 4, PlayStation 4 Pro, Xbox One, Xbox One X, and PC on May 24. A knight soon approaches the campfire and ignites it as the words "Dark Souls Remastered" come into view. From their first timid steps to absolute mastery, players build characters by strategically adapting to daunting foes, exploring haunting locations, and amassing a large collection of weapons, armour and magic spells. New graphics and lighting, natch, plus online upgrades to bring it to a similar player count as later games in the series. Dark Souls: Remastered is now pending a final rating with the ESRB and will carry a MSRP of $39.99 on consoles.

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