Put the controller down and step away from Candy Crush.
The International Classification of Diseases contains codes as well as signs and symptoms of diseases and disorders to be used by healthcare and clinicians across the globe.
The disorder is defined in draft form as a condition if someone gives increasing priority to gaming "to the extent that gaming takes precedence over other life interests", according to New Scientist.
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"Gaming Disorder" is all set to be classified as a mental health condition in World Health Organization's global list of illnesses for the first time next year, according to the Independent. It's called gaming disorder, and it's described by "a pattern of persistent or recurrent gaming behavior", or all the more essentially, a dependence on gaming.
The ICD - a diagnostic manual that's published by the World Health Organization - was last updated 27 years ago, in 1990. Further, in order for a diagnosis to be assigned, the behaviour of addiction to games should be evident over a period of at least 12 months. World Health Organization additionally takes note of that the individuals who prioritize computer games over "other life interests and daily exercises" and keep on escalating the sum that they play "despite the occurrence of negative consequences" are likewise demonstrating side effects of the recently classified disorder.
It plans to add "gaming disorder" to the official list of diseases next year. Continued or escalating participation in gaming despite negative consequences is also a symptom.
If you think you're playing video games too much, you just might be. But as with everything, moderation is key.