The system essentially limited the number of Bright Engrams players could earn at once by ramping down how much each XP point was worth after playing for a period of time.
Bungie's statement claims the XP system was fixed but we don't know what that means or if it was actually fixed yet, so stay tuned! However, instead of leveling up, you will receive a "Bright Engram" each time you fill the XP bar all the way. Player progress will be restricted to level 7, but characters will carry over to the full game if and when it's purchased.
The tweet comes after the studio revealed that it added a system in the game that scaled the amount of experience points acquired in some portions of the game. Bringing it down to the point where you are only getting four percent of the XP you should be getting.
Following that data, Bungie confirmed that it did have a system in place to scale experience gains behind the scenes, but that the system was "not performing in the way we'd like it to". We are not happy with the results, and we've heard the same from the community. Coupled with the community outrage over the issue, the studio immediately deactivated it at the end of last week so you should already see the changes in your recent gameplay sessions.
As a result, players will see XP earn rates change for all activities across the board, but with all values being displayed consistently in the user interface.
In the meantime, Bungie Game Director Luke Smith took to Twitter amidst the heat of the all of this and promised information next week on updates and economy changes.
The trial will allow access to the cinematic campaign as well as online multiplayer PVP.
CJ Beathard benched as 49ers quarterback for Jimmy Garoppolo
Garoppolo was expected to take over the starting job for the 49ers after the franchise traded for him four weeks ago. Beathard suffered a bruised knee and strained hip Sunday, but neither was deemed serious.