Sony tries to defend their refusal to open up cross-network play

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Later in the week, Nintendo announced that Rocket League was coming to the Switch this year and that it would also take part in Cross-Play between multiple platforms. It turns out, Sony is the one blocking its users from playing with people on other systems. Wesley Yin-Poole of Eurogamer reached out to Sony and talked with PlayStation Global Sales and Marketing Head Jim Ryan about the issue. "We'll do that. Like I say, we have no philosophical stance against cross-play at all". We've done it in the past.

When Eurogamer's Wesley Yin-Poole pointed out that extremely family-friendly company Nintendo had signed on for cross-platform play, Ryan simply replied that Sony wasn't in now talks to allow the feature. Unfortunately it's a commercial discussion between ourselves and other stakeholders, and I'm not going to get into the detail of that on this particular instance. It appears that Sony has taken a liking to the Anaheim Convention Center, and we definitely don't blame them. They were on the forefront of cross-network play in the mid-2000s, with games such as Final Fantasy XI. This led to a view from many in the gaming community that the console maker saw its huge console lead as a reason not to entertain cross-play with Microsoft's Xbox LIVE network.

E3 gave us plenty of announcements to get excited for.

"Minecraft - the demographic playing that, you know as well as I do, it's all ages but it's also very young".

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Those teams are the very best. "We've had two matches away and one at home, and for long periods we've equipped ourselves well". It was a disaster scenario for us to go down to 10 so credit the players because we were up against a nice English team'.

And probably one of the most anticipated games is the God of War, with an adjusted camera that is now directly behind the shoulder of Kratos, God of War is set to release early in 2018. Unifying consumers from all corners of the industry for one cohesive experience is something that developers and console manufacturers alike should strive to achieve together.

But this time, SIE meant to let the games to speak for themselves. It allows for greater freedom and pushes for more technological innovation.

Sony obviously has no problem with cross-play between the PS4 and PC, but it continues to obfuscate when it comes to cross-play with other consoles.